Computer abstractions and technology
-
Lectures "Computer architecture - Chapter 0: Instructor infomations, reference books and grading rules" provides learners with basic information about the subject computer architecture. Invite you to refer to the disclosures.
5p doinhugiobay_17 01-03-2016 52 3 Download
-
Lectures "Computer architecture - Chapter 1: Computer abstractions and technology" provides learners with the knowledge: Introduction, below your program, under the covers, performance. Invite you to refer to the disclosures.
45p doinhugiobay_17 01-03-2016 58 5 Download
-
Rapidly changing field: –vacuum tube - transistor - IC - VLSI (see section 1.4) –doubling every 1.5 years: memory capacity processor speed (Due to advances in technology and organization) •Things you‘ll be learning: –how computers work, a basic foundation –how to analyze their performance (or how not to!) –issues affecting modern processors (caches, pipelines) •Why learn this stuff? –you want to call yourself a ―computer scientist‖ –you want to build software people use (need performance) –you need to make a purchasing decision or offer ―expert‖ advice...
118p cuncon159x 25-05-2012 157 22 Download
-
The Computer Revolution: Progress in computer technology: Underpinned by Moore’s Law. Makes novel applications feasible: Computers in automobiles, Cell phones, Human genome project, World Wide Web, Search Engines. Computers are pervasive.
50p chikien276 13-10-2010 103 7 Download